

The name of Millennium Falcon: Smuggler's Run was revealed on November 17, 2018, along with new ride footage. "Making sure that walking into that cockpit, it didn’t feel like a toy, it felt like a real, honest spaceship,” Kalama says “We spent an incredible amount of time just playing with the feel of the buttons and the switches and the hyperspace handle to make sure it had that heft that made it all feel not like a simulation of being in a spaceship, but an authentic experience.” According to creative director Asa Kalama: In addition to visiting the real Millennium Falcon set in London, the team also poured through the Star Wars films to get every detail just right. In order get the ship just right, the team spent three years studying, creating, and tinkering with the vessel's various details. When designing the Millennium Falcon that guests would boarding, Imagineers combined aspects of the various Falcons created for the Star Wars film franchise, to create an "iconic" version. Due to the interactive nature of the attraction, there are thousands of possible ride combinations, as every action guests take affects the ride experience.
#MILLENNIUM FALCON COCKPIT VIEW IN HYPER SPEED WALL DECAL SIMULATOR#
In the end, the attraction that Imagineers created was part motion simulator and part video game. So we found ourselves just kind of looking over the horizon, trying to figure out what’s going to be there when we need it, and what isn’t there, that’s what we’re going to invent" Ĭoncept art showing Chebacca loaning the Millennium Falcon to Hondo Ohnaka. We’re filling an enormous screen with theatrical quality graphics in real time, and that technology didn’t exist when we started. It’s not something that we’ve done before.When we started this, the technology for doing our rendering of graphics didn’t even exist.

It’s a completely interactive game, which is a big technology jump for us because that means we’re rendering everything with real-time graphics, real-time motion cues. According to Imagineer Steve Goddard, this presented a unique set of challenges: In order to turn visor's dreams into reality, Imagineers wanted to create a fully interactive experience that put guests in control of the Falcon. The fact that the ship had become an iconic character in the franchise's lore, combined with the ability to fulfill guest's fantasy of actually piloting the vessel, made it a natural fit. When Disney set out to create what would eventually be known as Star Wars: Galaxy's Edge, they knew that they needed the Millennium Falcon to be a centerpiece of the new land. At this time, details of the attraction were not revealed, however it was made public that the new land would feature an attraction that would allow guests, "to take the controls of one of the most recognizable ships in the galaxy, the Millennium Falcon, on a customized secret mission" The attraction that would eventually become Millennium Falcon: Smuggler's Run, was initially announced at the 2015 D23 Expo along with the rest of Disney's planned Star Wars Land. You can follow assistant managing editor Clara Moskowitz on Twitter. "Perhaps Disney should take the physical implications of such high speed travel into account in their forthcoming films," said team member Katie Dexter.Ĭonnors, Dexter, Argyle, and fourth team member Cameron Scoular published their findings in this year's issue of the University of Leicester's Journal of Physics Special Topics.Įditor's Note: This article was updated to correct the following error: As an ambulance moves closer to an observer, its wavelength becomes shorter, not longer. Whether the scientific reality of these effects will be taken into consideration on future Star Wars films is still an open question. In fact, such a spacecraft would need to carry extra energy reserves to counter this pressure and press ahead. The increased X-ray radiation from shifted starlight would even push back on a spaceship traveling in hyperdrive, the team found, slowing down the vehicle with a pressure similar to the force felt at the bottom of the Pacific Ocean.
